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Paul Graham: The Top Idea in Your Mind (Do you have attention sinks?)

Hey girls and guys,  I found the space to dive into another powerful essay from Paul Graham. Please find 15 minutes to read and think about ...

Saturday, September 15, 2018

Saturday Nuggets - Sam & Professor Sanchez


Sweet and incredibly touching story on Sam Ehlinger and his dad:

Link here.

Horns have USC tonight. Dawgs should take care of business against Middle Tennessee at noon ET; Aggies have Louisiana Monroe at 6:30 Central Time; Yale at Holy Cross at 1:05 ET; 0-2 UNC game canceled due to storm (how long 'til basketball?) . . .

Lucy, I went to class at Texas A&M this week when I stumbled into this: The relationship between video games and architecture. Jose Sanchez is an Architect / Programmer / Game Designer based in Los Angeles, California. He is partner at Bloom Games, start-up built upon the BLOOM project, winner of the WONDER SERIES hosted by the City of London for the London 2012 Olympics. He is the director of the Plethora Project , a research and learning project investing in the future of on-line open-source knowledge and the creator of Block'hood, a city simulator video game exploring notions of crowdsourced urbanism.

Today, he is an Assistant Professor at USC School of Architecture in Los Angeles. His research ‘Gamescapes’, explores generative interfaces in the form of video games, speculating in modes of intelligence augmentation, combinatorics and open systems as a design medium.

If you want to get a sense of the kind of things I am talking about with my clients at Electronic Arts, give it a go. The lecture in general is quite interesting. Go to the 33:40 mark to hear how he uses video games in his work.